Design Daniel Wallace Design Daniel Wallace

Elemancer v9.3-9.5

After a long hiatus, I bring you an overview of some of the changes that have happened over the past several months, updating to v9.5

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Design Daniel Wallace Design Daniel Wallace

Elemancer 3.0 (v9.0-9.2)

Elemancer enters official 3.0 status with versions 9.0+ as I decided to drastically change how the game plays. After the first few playtests, I've identified some issues and fixed most of them. All my previous balance changes have been partially turned on their head, but they've nonetheless provided valuable information regarding flow of the game and how each Element feels.

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Daniel Wallace Daniel Wallace

Why Cyclonic Rift is Irreplaceable, Part 1: a Matter of Salt

Cyclonic Rift draws a lot of ire from Commander players. In part 1 of 3, I look at data from EDHrec to explain why Rift is singled out despite not being the saltiest card. It doesn’t fit the bill of other salty cards, which are often stax, combo, and land destruction cards.

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Design Daniel Wallace Design Daniel Wallace

Custom Magic Designs part 1

In this new series, I bring you some of the most interesting custom Magic cards and mechanics I’ve come up with over the years. Join me for a discussion and exploration of Magic design!

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Design Daniel Wallace Design Daniel Wallace

Elemancer Stadium (v7.1)

An overview of the second half of the “Elemancer 2.0” revamp. The main innovation is additional PvP showdowns, but I’ve also included another big shift to go along with it.

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Daniel Wallace Daniel Wallace

Hearthstone and the Caverns of Time

Let’s delve into the teaser of Hearthstone’s upcoming direct-to-Wild expansion: Caverns of Time. I’ll guide you on a walk down memory lane and highlight some interesting buffs to some very outdated cards.

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Design Daniel Wallace Design Daniel Wallace

Hearthstone Mechanics Spotlight: Druid

A review of the Druid class’s mechanics in Hearthstone. This is a long one, feel free to skim through if you’re interested. This is to help define mechanics for the purpose of creating custom designs within the class identity.

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Design Daniel Wallace Design Daniel Wallace

Elemancer v6.2, Storming Off

New, electrifying changes in this Elemancer update! It has become apparent that Elecromancy needs some extra juice, and a visual update will help expand the design space (literally).

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Design Daniel Wallace Design Daniel Wallace

A Look at Eminence

With the return of Eminence in the March of the Machine commander decks, let’s explore some of the design space to show that not every Eminence card is Edgar Markov.

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